General Betting Rules

  1. General Rules
  2. Football
  3. Tennis
  4. American Football, Rugby and AFL
  5. Ice Hockey
  6. Handball
  7. Basketball
  8. Baseball
  9. Volleyball
  10. Snooker
  11. Fighting
  12. Bandy
  13. Floorball
  14. Darts
  15. Futsal
  16. Poker
  17. Curling
  18. Table Tennis
  19. Horse Racing
  20. Greyhounds
  21. Gaelic Sports
  22. Winter Sports
  23. Virtual Sports
  24. Motor Racing
  25. Motor Bikes
  26. Cycling

General Rules

  • All bets accepted by 24hBet are subject to these rules;
  • 24hBet reserves the right to cancel any bet made on obviously "bad" odds, switched odds or a bet made after an event has started;
  • 24hbet reserves the right to refuse, restrict, cancel or limit any bet;
  • Bets are graded only after the contest is final;
  • The winner of an event will be determined on the date of the event's conclusion;24hBet does not recognize protested or overturned decisions for betting purposes. The result of an event suspended after the start of competition will be decided according to the betting rules specified for that sport by 24hBet;
  • By the laws of the Lottery and Gaming Authorities in Malta no one under the age of 18 is permitted to make a bet;
  • All rules, regulations and payoffs contained herein are subject to changes and revisions by 24hBetwithout prior written notice;
  • Maximum bet amounts on all sporting events will be determined by 24hBet and are subject to change without prior written notice. 24hBet also reserves the right to adjust limits on individual accounts as well;
  • In the event funds are credited to a customer's account in error, it is incumbent upon the customer to notify 24hBet of aforesaid error without delay. For accounts with minus balances,24hBetreserves the right to cancel any pending plays, whether placed with funds resulting from the error or not;
  • Members are solely responsible for their own account transactions. Please be sure to review and confirm your bets for any mistakes before sending them in. Once a transaction is complete, it cannot be changed.24hBetdoes not take responsibility for missing or duplicate bets made by the client and will not entertain discrepancy requests because a play is missing or duplicated. Clients may review their transactions in the "My Sports Betting Account"of the site after each session to ensure all requested bets were accepted;
  • Disputes must be lodged within seven (7) days from the date the bet in question has been decided. No claims will be honoured after this period.The client is solely responsible for their account transactions;
  • All account balances and transactions appear in the currency selected when the account was originally opened;
  • Winnings will always be calculated using European Odds. Please note, that when converting odds into the British standard, round-off errors may occur, since some odds don't have an exact translation into British-style fractions. Here, we'll show the nearest fractional odds;
  • 24hbet reserves the right to suspend a client account without prior notice and return all funds to his main wallet;
  • In the event of there being a discrepancy between the English language version of these rules and any other language version, the English language version will be deemed to be correct;
  • Accumulators (Parlays, Multis): We accept up to 10 outcomes in an accumulator. If certain outcomes are "mutually dependent", example: place bet on Chelsea to win the English Premier League combined with a home win in the last deciding game, these bets will be void;
  • Any bets placed with a system bet will not count for the wagering requirement in Bonus;
  • Live Score Update is for guidance only.
  • Any bets placed live on a match which started and abandoned before the completion of the regular time will be void except for those bets the outcome of which has already been determined at the time of abandonment. The market must be fully determined for bets to stand For example, first player to score or time of the first goal bets will stand provided a goal has been scored at the time of abandonment;
  • If not otherwise stated, dead heat rule applies for all cases where two or more betting options are deemed to be winning options. The odds for the winning options will be divided by all pick variations won and then multiplied by the respective initial stake.
  • All live bets are subject to an acceptance delay period before being accepted or rejected, time interval in which the bet has the status “Pending”. If any significant event happened inside this acceptance delay, determining significant odds changes that reflect the actual state of play, the bet will be rejected and the stake returned to the customer at the end of acceptance period.A message notifying the rejection or acceptance will be displayed in the betting slip; it's customer's responsibility to check whether a live bet was accepted or not in the Bet History section of his account;
    • Example 1: In-running soccer game, customer placed a bet in 1X2 market and a goal is scored while his bet is still in pending, waiting for approval. The system will automatically reject this bet at the end of bet’s acceptance delay due to the new state of play, there are significant odds changes in 1X2 market;
    • Example 2: In-running basketball game, customer placed a bet in Over Under X Points market and a 3-pointerl is scored while his bet is still in pending, waiting for approval. The system will automatically reject this bet at the end of bet’s acceptance delay if those 3 points trigger significant changes in Over / Under odds;
  • A multiple bet which contain one or more live selections will be accepted if and only if each live selection is accepted by the system after the acceptance delay. If there is one live selection which is not accepted then the multiple bet will automatically rejected.
    • Example: Customer makes a multiple bet with Chelsea to win , ManUtd to win and Liverpol to win, all 3 matches are in-play, Chelsea to win selection is not accepted after acceptance delay because of a goal being scored while the multiple bet was in pending, the system will automatically void all 3 selections, the stake returned to the customer.
  • If a match venue is changed (other than to the away team's ground) then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void;We will endeavour to identify on our Website all matches played at a neutral venue. For matches played at a neutral venue (whether indicated on our site or not), bets will stand regardless of which team is listed as the home team. In the event of a match being played on a neutral ground the team displayed first will be considered as the home team

Bonus Rules

Sportsbook bonus

1. Bonus amount needs to be turned around 6 times in sportsbook with minimum odds of 1,8 before you can withdraw your winnings.
2. To see your bonus requirements you need to visit :  "My Account" -> "Bonuses".
3. Outright bets are not counted in turnover requirements.
4. Only first bet towards the event is counted in turnover requirements. Main balance will be used for next bets on the same event.
5. Customer has 10 days to fulfill turnover requirements or the bonus will be removed.
6. Player can have one active bonus at a time.

Freebet Bonus


1. Free Bet needs to be placed on minimum odds 1,6.
2. Whole Free Bet needs to be used in one bet.
3. Free Bet is virtual money and you can keep only keep the net winnings. If you place a €5 Free Bet on odds 2,5, net winnings are €12.5 -€5 =€7.5
4.Winnings of the Free Bet needs to be turned around 3 times with odds equal/ higher than 1,6 odds.
5. Player has 7 days to fulfill the turnover requirements.
6. Following betting options are not applicable for fulfilling turnover requirements: Asian handicap, Outright and under/over bets.

Football

  • Football starting dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a game is suspended or postponed, all bets will have action 48 hours after kickoff. If we receive news that a postponed game has been rescheduled for some time after 48 hours, we will immediately return all funds from pending bets;
  • If a betting event is postponed, cancelled or does not start at the time displayed in the betting offer and rescheduled for a date within 48 hours and then postponed again, all bets will have action for yet another 48 hours from the last rescheduled date. This process would continue until (a) such time when the game was scheduled for some time after 96 hours(bets voided) or (b) would continue on as long as postponed game kept getting rescheduled within 48 hours;
  • Unless otherwise specified, bets on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, Tournaments, Friendly, or other matches may have scheduled time frames different than two 45 minute halves. If 24hbet  does not make special note that a match will play a time other than the standard two halves of 45 minutes each, all bets will stand;
  • If a match is abandoned before full time is reached, and not completed in the day it was scheduled before, bets on the outcome of the match are considered void and all stakes shall be returned, except for those bets the outcome of which has already been determined at the time of abandonment;
    • Example: Milan - Inter abandoned in min 74 at 2-0, half time score 1-0
      • I win if I placed a bet on Milan to win First Half;
      • I lose if I placed a bet on Over 1.5 Goals at half time;
      • I will get my stake back if I placed a bet on O/U 2.5 Full time;
      • I will get my stake back if I placed a bet on Milan to win at Asian Handicap -1.5;
  • Over/Under:Over Under 2 and I place bet on Over 2
    • Example 1: Milan - Inter abandoned in min 74 at 2-0, half time score 1-0
      • I win the bet when the total number of goals scored is higher than 2 (e.g. final score: 2-1, 2-3, 3-0, 1-3, 3-3, 2-2, etc.);
      • I lose the bet when the total number of goals score is lower than 2 (e.g. final score: 0-0, 1-0, 0-1);
      • I get my stake back when the total number of goals score is 2 (e.g. final score: 1-1, 2-0, 0-2);
  • Over/Under:Over Under 2.5 and I place bet on Over 2.5
    • Example 2: Milan - Inter abandoned in min 74 at 2-0, half time score 1-0
      • I win the bet when the total number of goals scored >= 3 (e.g. final score: 3-0, 0-3, 2-1, 1-2, 3-1, 2-4, etc,);
      • I lose the bet when the total number of goals scored < 3(e.g. final score: 0-0, 1-0, 1-1, 0-1, 2-0, 0-2);
  • Bets on Over Under with mixed parameter can be half won and half lost, just like in the case of mixed Asian Handicaps.
    • Example of mixed Over Unders (OU):
      • OU 1.75 - is the result from combining OU 1.5 with OU 2
      • OU 2.25 - is the result from combining OU 2 with OU 2.5;
      • OU 2.75 - is the result from combining OU 2.5 with OU 3;
      • OU 3.25 - is the result from combining OU 3 with OU 3.5;
    • Example 3: Over Under 2.25 and I place bet on Under 2.25
      • I win the bet when the total number of goals is <2 (e.g. final score: 0-0, 1-0, 0-1);
      • I lose the when the total number of goals is >=3 (e.g. final score: 2-1, 1-2, 3-0, 0-3, 2-2, etc.);
      • The bet is HALF WON when the total number of goals scored is 2 (e.g. final score: 1-1, 2-0, 0-2);

    The odds and winnings calculation system is identical to the one from Asian Handicap.

    • Example 4: Milan - Inter abandoned in min 74 at 2-0, half time score 1-0
      • I lose if I placed a bet on Over 1.5 Goals at half time;
      • I win if I placed a bet on Over 1.5 Goals Full time;
      • If I placed a bet on O/U 1.75 full time, the bet will be half won and half voided;
      • If I placed a bet on Over 2 full time, bet will be voided;
      • If I placed a bet on Over 2.5 full time, bet will be voided;
  • Asian Handicap Full time Excluding Overtime: It is settled on the result of the game. The teams will be given various lines of handicaps and it will be the final result that counts.This betting type has only 2 outcomes, Home and Away,draw being excluded.
  • Asian Handicap can have 2 types of parameters:
    • Integer (e.g. -/+1, -/+2, etc.);
    • Decimal (e.g. -/+0.5, -/+ 0.75, -/+1.25, etc.);

    Please refer to the following examples regarding settlement of bets:

    • Example 1: Match: Chelsea Liverpool, Asian Handicap 0,I place a bet on home.
      • I win the bet when Chelsea beats Liverpool, no matter the score;
      • I get the stake back when the match ends in a draw;
      • I lose the bet when liverpool beats Chelsea, no matter the score.
    • Example 2: Match: Chelsea Liverpool, Asian Handicap 0.5,I place a bet on home.
      • I win the bet when the match ends in a draw (e.g. 0-0, by adding the advantage given by the parameter, the score turns into 0.5:0, so home wins) or
      • Chelsea defeats Liverpool no matter what the score is;
      • I lose the bet when Liverpool beats Chelsea (e.g. 0-1, 0-2, etc.).
    • Example 3: Match: Chelsea Liverpool, Asian Handicap -0.25,I place a bet on home @odds 2.0 with 100 EUR, the stake will be divided: EUR 50 going to AH 0 and EUR 50 to AH - 0.5. If the match ends in a draw (e.g. 1-1):
      • EUR 50 from AH 0 will be returned to the user;
      • EUR 50 from AH -0.5 will be lost (by deducting the disadvantage given by the parameter the score will turn into: 0.5 -1, as a result,away wins while home loses;For HALF LOST bets, the odds will always turn into 0.5, so the user winngs will be new odds*stake, which is 50 EUR (0.5*100).
      • I win the bet when Chelsea beats Liverpool, no matter what the score is.
      • I lose the bet when Liverpool beats Chelsea, no matter what the score is.
  • If a betting event is suspended or interrupted and rescheduled for a date within 48 hours, all bets will stand, except for those bets the outcome of which has already been determined at the time of interruption;
  • Anytime Goalscorer: No refund on non-starters. Bets are accepted on 90 minutes play only. Own goals do not count.
  • First/Next Goalscorer: No refund on non-starters. Bets are accepted on 90 minutes play only. Own goals do not count.
  • Last Goalscorer: No refund on non-starters. Bets are accepted on 90 minutes play only. Own goals do not count.
  • Number Of Goals: In the event of a match being abandoned before 90 minutes have been played all bets on full event will be void while settlement of bets on already determined.
    • Example: Milan - Inter abandoned in min 74 at 2-0, half time score 1-0
      • I lose the bet if I place on 0 or 1 goals;
      • I will win the bet if I place on 1 goal in first half;;
      • I will got my stake back if I placed a bet on 3 or more goals
  • Time Of First Goal: Bets are settled on what time the goal is actually scored from official source.Example: I place a bet on ¡°1-36¡±: Event must happen between 0:00 and 35:59 to be won.
  • Team to Score First/Last/Next Goal: Own goals count to the side credited with the goal.
  • Last Team to score: In the event of an abandoned game bets stand on scores that have taken place already, Extra Time does not count for these markets.
  • Race to X Goals: Settled on the team who reaches the quoted number of goals first in the event of an abandonment before 90 minutes have been played then all bets will be void unless settlement is already determined.
  • Both Teams to Score: Based on whether both teams score a goal in the match.
  • Team Score Over Under: Based on total number of goals scored by a team in the match. Extra Time goals are not included.
  • Number of Goals: Bets on Number of Goals included "own goals".
  • Goal in Time Range: Will be the official time of goal scored that will count. Extra Time not included.
  • To Score in Both Halves: Is a Yes/No Bet if a Team/Teams will score in both halves.
  • To Win to Nil: Team to win the match and keep a clean sheet.
  • Winning Margin: The difference between total goals scored by winner and loser. It is settled on the result of game. The teams will be given various margins of winning and it will be the final result that counts.
  • To Win Either Half: The team needs to win minimum one of the two halves in order for this bet to winning.
  • To Win Both Halves: The team must win both halves of the match.
  • Come From Behind and Win: The team must be losing at any stage during the match but subsequently go on to win the match.
  • Corners Over Under: Based on a specific line added in Over/Under for corners taken in the match. Extra Time does not count.
  • Number of Corners: Based on the total numbers of cornerkicks taken in the match.
  • Race to X Corners: Settled on the team who reach the quoted number of corners first, in the event of abandonment before 90 minutes have been played then all bets will be void unless settlement is already determined.
  • Time of Next Team Goal: Settlement will be made by the time given by the official match source as the time of First/Next goal is scored.
  • Bookings Over/Under: Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full time whistle has been blown will be disregarded. Cards for non-players (already substituted players, managers, players on bench which are not substituted in) are not considered.Yellow card counts as 1 card and red or yellow-red card as 2. The second yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 3 cards.
  • Team Bookings Over/Under: Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full time whistle has been blown will be disregarded. Cards for non-players (already substituted players, managers, players on bench which are not substituted in) are not considered.Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player can¡¯t cause more than 35 booking points.
  • Half with Most Corners: According to the corner numbers of each half, the half with more corners won.
  • Team Number Of Corners: Number of corners a team gets.
  • Last Corner Kick: Which team will get the last corner kick, based on the current corner.
  • Clean Sheet: Team who keeps a clean sheet won.
  • Most Corners: Team that gets more corners in a match will win.
  • Next Corner: Which team will get the next corner, based on the current corner.
  • Matchbet and Totals: Combine 1x2 and over under, only both won bets will win, all others lost.
  • Goals Odd/Even: Total goals are Odd or Even.
  • Team Goal In Time Range: Will be the official time of goal scored that will count. Extra Time not included.
  • Highest Scoring Half: Half with most goal wins.
  • Correct score: If a correct score occurs that is not an option in our offer, all bets are lost.
  • 1x2 First Half/ 1x2 second half betting: All bets placed on outcomes to occur during the 1st half apply to the period between the start of the match and the end of the 1st half. All bets placed on outcomes to occur in the 2nd half apply to the period between the start of the 2nd half and the end of the 2nd half. The start/end of the half is defined by the referee¡¯s whistle which starts/ends the respective half.
  • If a betting event is suspended or interrupted and rescheduled for a date within 48 hours, all bets will stand, except for those bets the outcome of which has already been determined at the time of interruption;
  • Halftime/fulltime Excluding Overtime (HT/FT): Predict the result at half-time and end of regular time.
  • FIFA Bottom Group X: Predict which team will finish on the last place after Group Stage ends.
  • FIFA Highest Scoring Gr.: Predict the group with the highest number of goals scored after Group Stage has ended.
  • FIFA Stage Elimination X: Predict the exact stage of elimination of named team: Group Stage, Last 16, Quarter-Finals, Semi-Finals, Runner Up, To Win Outright.
  • FIFA WC Top Goalscorer: Includes goals scored in extra time. Penalty shoot-outs do not count.
  • FIFA WC Red Cards: Toal number of red cards, extra time and penalty shoot-outs do not count.
  • FIFA WC Yellow Cards: Toal number of yellow cards,extra time and penalty shoot-outs do not count.
  • FIFA WC Total Goals: Includes goals scored in extra time. Penalty shoot-outs do not count.
  • FIFA WC Converted Penalties - Includes goals scored in extra time and penalty shoot-outs.
  • FIFA WC Missed Penalties - Includes goals scored in extra time and penalty shoot-outs.
  • FIFA WC 2014 Head to Head Team X/Team Y: Based on the round a team exits the competition - regardless of extra-time, replays etc. A team winning the final would be deemed furthest progressing. If both teams are eliminated in the same stage, bets will be void.
  • FIFA Group X Forecast: Predict two teams that will end up the group stage on the first and second position in the right order.
  • FIFA WC Total Corners: Toal number of corners,extra time and penalty shoot-outs do not count.
  • Anytime Goalscorer: No refund on non-starters. Own goals do not count.
  • First Goalscorer: No refund on non-starters. Own goals do not count.
  • Last Goalscorer: No refund on non-starters. Own goals do not count.
  • First Team to score: In the event of an abandoned game bets stand on scores that have taken place already, Extra Time does not count for these markets.
  • Time Of First Goal: Bets are settled on what time the goal is actually scored from official source
  • Last Team to score: In the event of an abandoned game bets stand on scores that have taken place already, Extra Time does not count for these markets.
  • Race To X Goals: Settled on the team who reaches the quoted number of goals first in the event of an abandonment before 90 minutes have been played then all bets will be void unless settlement is already determined.
  • Both Team To Score: Based on whether both teams score a goal in the match.
  • Team Score Over Under: Based on total number of goals scored by a team in the match. Extra Time goals are not included.
  • Number Of Goals: Bets on Number of Goals included "own goals"
  • Goal In Time Range: Will be the official time of goal scored that will count. Extra Time not included
  • To Score In Both Halves: Is a Yes/No Bet if a Team/Teams will score in both halves.
  • To Win To Nil: Team to win the match and keep a clean sheet.
  • Winning Margin: Settled on the result of game. The teams will be given various margins of winning and it will be the final result that counts.
  • To Win Either Half: A Team needs to win minimum one of the two halves in order for this bet to winning.
  • To Win Both Halves: The team must score more goals than the opposition in both halves of the match.
  • Come From Behind And Win: Team must be losing at any stage during the match but subsequently go on to win the match in 90 minutes.
  • Corners Over Under: Based on a specific line added in Over/Under for corners taken in the match. Extra Time does not count
  • Number of Corners: Based on the total numbers of cornerkicks taken in the match.
  • Race To X Corners: Settled on the team who reach the quoted number of corners first, in the event of an abandonment before 90 minutes have been played then all bets will be void unless settlement is already determined.
  • Time Of Next Team Goal: Settlement will be made by the time given by the official match source as the time of First/Next goal is scored.
  • Bookings Over/Under: Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full time whistle has been blown will be disregarded.
  • Team Bookings Over/Under: Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full time whistle has been blown will be disregarded.
  • Half With Most Corners: According to the corner numbers of each half, the half with more corners won
  • Team Number Of Corners: Number of corners a team gets
  • Last Corner Kick: Which team will get the last corner kick, based on the current corner
  • Clean Sheet: Team who keeps a clean sheet won
  • Most Corners: Team that gets more corners in a match will win
  • Next Corner: Which team will get the next corner, based on the current corner
  • Matchbet And Totals: Combine 1x2 and over under, only both won bets will win, all others lost
  • To Go To Overtime: If match goes to overtime, then won, if not, lost
  • Sending Off: Will there be red cards or not
  • Corners Odd/Even: Total corners are Odd or Even
  • Team Goal In Time Range: Will be the official time of goal scored that will count. Extra Time not included
  • Team Corners Odd/Even: Team total corners are odd or even
  • Team Corners Over/Under: Team total corners over or under a parameter
  • To Go To Penalties: Will the match go to penalty time?
  • A Substitute To Score: Will a substitute score a goal
  • Number Of Cards: Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full time whistle has been blown will be disregarded.
  • Yellow Cards Odd/Even: Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full time whistle has been blown will be disregarded.
  • First Team Booking: Which team will get the next card, accordingly to the current card
  • Own Goal Scored: Will there be own goal scored?
  • Method Of Victory: How the match ends to get a winner
  • Team To Receive First Yellow Card: Which team to receive the next yellow card, according to the current card
  • Highest Scoring Half: Half with most goal wins
  • Tennis

    • In case of retirement, disqualification or change of surface mid-match, all bet's which cannot be settled by current score will be voided
    • Sets Betting: If a tennis match is not completed because of a player retirement or disqualification, all not decided set bets will be considered void.
      • Example: Game Federer - Wawrinka, Federer retired at 6-7 4-4.
        • I win if I placed a bet on First Set Winner Wawrinka;
        • I get my stake back if I placed bets on Second Set Winner Federer;
        • I get my stake back if I placed bets on Match Winner Wawrinka.
    • Delay or Suspension: If a tennis match is completed, all bets stand as written. A delay in the start of a match will not affect the standing of bets, nor will a suspension, as long as play is resumed and the match completed;
    • In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner; Example: A match is scheduled for 5 sets, but only 3 sets can be played because of weather. The leader at the end of 3 sets would be declared the winner of the match.
    • Games over under, full event: If match doesn't complete 1 set, all bets on this betting type will be void. If 1 set completed, settlement will be as following: game over under parameter will be calculated as game totals in finished set adding the parameter in the retirement set (calculation as below)
      • Example: First set score is 6-4, second set score is 1-3 and retire happened, game over under parameter will be (6+4+1+3+6-3)-0.5=16.5Bets on parameter higher than 16.5 will be void, bets on parameter 16.5 or less will stand and settled accordingly.
    • Game over under, x set: finished set stand, retired set will be settled as in bellow¡¯s example.
      • Example: A set is abandoned at 4-4
        • I win if I placed a bet on Over 9.5 (because a set must have at least 10 games);
        • I lost the bet if I placed a bet on Under 9.5 ((because a set must have at least 10 games);
        • I get my stake back if I placed a bet on O/U 10.5 (it is undecided, the set could have ended 6-4).
    • Tie Break: In the event of the match starting but not being completed all bets are void unless a tie-break has already occurred
    • Tie break, x set: if set finished bets set will stand, retired set all bets will be voided.
    • Game Score: Exact score of the game and will the server be broken
    • Game to Deuce: Will there be 40:40 in a game?
    • Number of Games: Total games of both players in a set
    • Race to X Games: Who will win the x game in x set
    • Points Won Over Under: Total points by each player, in x game, n set
    • Who wins game, x set y: finished game will be stand, not played or not finished game void
    • Winning Margin: What is the difference of total number of games won by winner and loser
    • Match winner In the event of a match starting but not being completed then all bets will be void
    • Game handicap full event: not played or not finished all bets on game handicap will be voided
  • Tie Break: If there is tie break, won, if no, lost
  • Game Score: Exact score of the game and will the server be broken
  • Game To Deuce: Will there be 40:40 in a game?
  • Games Won Over Under: Total games of a player are over or under a parameter
  • Number Of Games: Total games of both players in a set
  • To Win At Least One Set: If a player wins 1 set or not when the match ends
  • Race To X Games: Who will win the x game in x set
  • Race To X Points: Which player will win xth point, game y, n set
  • Points Handicap: Who will win the game with the handicap parameter in that set
  • Points Over Under: Total game points over under in x game, n set
  • Points Won Over Under: Total points by each player, in x game, n set
  • To hold first service game: Will the player hold the first service game in first set?
  • Game Of First Service Break: First service break is in which game at first set
  • Total Service Breaks: How many service breaks will be in 1st set
  • Winning Margin: What is the difference of total number of games won by winner and loser
  • Lose 1st Set And Win The Match: Which player lost 1st set but won the match in the end
  • American Football, Rugby and AFL

    • Minimum Time for Action: For betting purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone at least 55 minutes;
    • If a game is suspended after 55 minutes and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results;
    • If play is suspended before the completion of 55 minutes and not resumed the same day, all bets will be scored as "no action" and the money refunded;
    • All bets on the game will include overtime scoring unless otherwise specified;
    • Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action;
    • Bets will be paid on the Final result of a contest (normal time or extra time where applicable);
    • NFL Propositions will be graded using the results listed at www.NFL.com;
    • Arena Football Propositions will be graded using the results listed at www.Arenafootball.com.
    • 2way (Including OT): What will be the match result - Home or Away.
    • Total (Including OT): In the event of a game being abandoned after 55 minutes have been played all bets are void unless settlement of bets is already determined.
    • 1x2: What will be the match result ?Home, Draw or Away
    • Draw No Bet: If match ends in a draw after regular time, all bets are considered void
    • Double chance (1X - 12 - X2): Home or draw; home or away; draw or away
    • Winning margins (Including OT) Positive outcomes considers home wins and negative away wins
    • Race to Xth points? (Including OT): Which team will win xth point.
    • Team score over under (Including OT): Total points of a team, over or under a parameter.
    • Odd/Even (Including OT): Total points are odd or even
    • Next team to score (Including OT): Which team will win xth point - Home, No point or Away
    • Will there be overtime?: Will the match have Overtime play? - Yes or No
    • Highest Scoring Half: Half with most points wins - 1st, 2nd, Equals
    • Halftime/fulltime: Predict the result at half-time and end of regular time
    • 1st Half - 3way: The game or relevant half must be completed for bets to have action.
    • 1st Half ?Handicap: The game or relevant half must be completed for bets to have action
    • 1st Half ?Total: The game or relevant half must be completed for bets to have action, unless settlement of bets is already determined.
    • 1st Half - Draw No Bet: If match ends in a draw after 1st half, all bets are considered void.
    • 1st Half team score over under: The game or relevant half must be completed for bets to have action, unless settlement of bets is already determined.
    • 1st Half - Odd/Even: The game or relevant half must be completed for bets to have action
    • 1st Half - Next points (team): Which team will win xth point first half ?Home, No point or Away
    • Highest Scoring Quarter 1st, 2nd, 3rd, 4th, Equals
    • 1st Quarter ?3way: Home; Draw; Away
    • 2nd Quarter ?3way: Home; Draw; Away
    • 3rd Quarter ?3way: Home; Draw; Away
    • 4th Quarter ?3way: Home; Draw; Away
    • 1st Quarter ?over under: The game or relevant quarter must be completed for bets to have action, unless settlement of bets is already determined.
    • 2nd Quarter ?over under: The game or relevant quarter must be completed for bets to have action, unless settlement of bets is already determined.
    • 3rd Quarter ?over under: The game or relevant quarter must be completed for bets to have action, unless settlement of bets is already determined.
    • 4th Quarter ?over under: The game or relevant quarter must be completed for bets to have action, unless settlement of bets is already determined.

    Ice Hockey

    • Unless otherwise stated, all bets are for regulation time ONLY and do NOT include either overtime or penalty shootouts. Example: The Rangers and Kings are tied 3-3 after regulation time and proceed to overtime. The Rangers eventually win. The final score for betting purposes is Rangers 3, Kings 3;
    • If a line includes overtime, it will be clearly stated in the bet offer and clearly written on the ticket. Please check your ticket carefully;
    • Penalty Shootouts are expressly considered part of overtime. If a Penalty Shootout is contested, the winner will be credited with an extra goal;
    • Example: Dynamo and CSKA are tied 2-2 and proceed to a Shootout. Dynamo wins the Shootout. For our line matching "Dynamo including OT" vs. "CSKA including OT", the final score for betting purposes is Dynamo 3, CSKA 2;
    • Minimum time for action: Games must go a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded.
    • If a match is postponed or cancelled for any reason, all bets will be cancelled and monies refunded if the match is not rescheduled to be played within 24 hours of the original kickoff time;
    • 1X2 At Full Time Excluding OT/ 1st Period/ 2nd Period/ 3rd Period: predict the winner of the relevant half/period.
    • Home Away at Full Time Including Overtime: The game must be completed for bets to have action, unless settlement of bets is already determined.
    • Over Under At Full Time Including Overtime/ Full Time Excluding OT/ 1st Period/ 2nd Period/ 3rd Period: The game or relevant half/quarter must be completed for bets to have action, unless settlement of bets is already determined.
    • Draw No Bet At Full Time Excluding OT: In case of draw after full time excluding OT bets are void.
    • Draw No Bet at 1st Period: In case of draw after 1st Period bets are void.
    • Correct Score at Full Time/ 1st Period/ 2nd Period/ 3rd Period.The game or period must be completed for bets to have action, unless settlement of bets is already determined.
    • Odd or Even At Full Time Including Overtime / Full Time Excluding OT: Total goals to be odd or even
    • Asian Handicap At Full Time Including Overtime/Full Time excluding OT/ 1st Period/ 2nd Period/ 3rd Period: If a match is abandoned after 55 minutes of play, and not completed after 24 hours since it was scheduled before, bets are considered void and all stakes shall be returned, except for those bets the outcome of which has already been determined at the time of abandonment;
    • 1x2 With Handicap At Full Time Including Overtime/Full Time excluding OT/ 1st Period/ 2nd Period/ 3rd Period: If a match is abandoned after 55 minutes of play, and not completed after 24 hours since it was scheduled before, bets are considered void and all stakes shall be returned, except for those bets the outcome of which has already been determined at the time of abandonment;
    • Double Chance at Full Time Excluding OT/ 1st Period/ 2nd Period/ 3rd Period: The game or period must be completed for bets to have action, unless settlement of bets is already determined.

    Handball

    • For betting purposes, winners and losers are determined by the score at the end of normal time. Extra time (an extension of normal time) will not count unless specified;
    • If a match is postponed or cancelled for any reason, all bets will be cancelled and monies refunded if the match is not rescheduled to be played within 24 hours of the original kickoff time;
    • If a match is abandoned before full time is reached, and not completed in the day it was scheduled before, bets on the outcome of the match are considered void and all stakes shall be returned, except for those bets the outcome of which has already been determined at the time of abandonment;
    • If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void;
    • Game props: All game props, including the following markets, will be settled on regulation time only and exclude overtime if played:
      • Game total odd/even
      • Double result
    • 1X2 At Full Time Excluding Overtime: predict the result for the game, if game is abandoned.
    • 1x2 at first half: predict the result at half time, if game is abandoned all bets are void unless the first half already finished.
    • Double Chance At Full Time Excluding Overtime: 1 or X; X or 2; 1 or 2.
    • Asian Handicap at Full Time/ 1st Half: The game or relevant half must be completed for bets to have action, unless settlement of bets is already determined.
    • Odd or Even at Full Time/ 1st Half/ 2nd Half: The game or relevant half must be completed for bets to have action, unless settlement of bets is already determined.
    • Over Under At Full Time/ 1st Half: predict the number of goals scored for the relevant game or half, over or under a limit, if game is abandoned all bets are void unless the bets are already decided.

    Basketball

    • Minimum Time for Action: NBA games must go at least 43 minutes to have action. For all other basketball leagues, games must go at least 35 minutes unless otherwise specified;
    • For betting purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone the minimum time as specified above. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results;
    • If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all money refunded;
    • All bets on the game will include overtime scoring unless stated otherwise;
    • Unless noted before a contest, all events must be played on the scheduled date and at the scheduled place to have action;
    • These rules apply to both college and professional basketball;
    • NBA results are graded using stats from NBA.com;
    • NCAA Basketball results are graded using stats from espn.com.
    • 1X2 At Full Time/ 1st Half/ 2nd Half/ 1st Quarter/ 2nd Quarter/ 3rd Quarter/ 4th Quarter: If play is suspended and not resumed the same day it was scheduled, all bets will be scored as 'no action' and all money refunded, unless they are already decided.
    • Home Away at Full Time Including Overtime: The match must end for bets to stand.
    • Over Under at Full Time Including Overtime/ 1st Half/ 2nd Half/ 1st Quarter/ 2nd Quarter/ 3rd Quarter/ 4th Quarter: The game or relevant half/quarter must be completed for bets to have action.
    • Asian Handicap At Full Time Including Overtime/ 1st Half/ 2nd Half/ 1st Quarter/ 2nd Quarter/ 3rd Quarter/ 4th Quarter: If play is suspended and not resumed the same day it was scheduled, all bets will be scored as 'no action' and all money refunded, unless they are already decided.
    • Double chance: What will be the match result, double the result, 12, 1X, 2X
    • Highest Scoring Quarter: Quarter total points, highest quarter won
    • To Go To Overtime: Will the match have Overtime play?
    • Race To X Points: Which team will win xth point
    • Winning Margin: The margin between two teams, how many points will a team won
    • Team Score Over Under: Total points of a team over or under a parameter
    • Team Odd/Even: Total points of a team are odd or even
    • Last Team to score: Which team will get the last score based on the current scores
    • First Team to score: Which team will score first
    • HT/FT: Who will win first half and the match
    • Highest Scoring Half: Half with most goal wins
  • Double chance: What will be the match result, double the result, 12, 1X, 2X
  • Highest Scoring Quarter: Quarter total points, highest quarter won
  • To Go To Overtime: Will the match have Overtime play?
  • Race To X Points: Which team will win xth point
  • Winning Margin: The margin between two teams, how many points will a team won
  • Team Score Over Under: Total points of a team over or under a parameter
  • Team Odd/Even: Total points of a team are odd or even
  • Last Team to score: Which team will get the last score based on the current scores
  • First Team to score: Which team will score first
  • HT/FT: Who will win first half and the match
  • Highest Scoring Half: Half with most goal wins
  • Which team wins jump ball: Which team will have the first possession/jumpball
  • Points Won Over Under: Total points of a player is over or under a parameter
  • Point Winner: Which player will get the xth point
  • Baseball

    • 24hbet  does not recognize postponed games, protests or overturned decisions for betting purposes. All games must start on the scheduled date (local time) for bets to have action. If a game has been postponed or cancelled before its due start time then all bets are deemed no action. . All bets will be accepted as action regardless of the starting pitchers;
    • Match Winner:There must be at least 5 full innings of play unless the team batting second is leading after 4.5 innings, for bets to stand. If the game is called, or suspended, after this point of the game is reached, then the winner is determined by the score after the last full inning (unless the team batting second scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called);
    • Over Under: The game must go at least 9 full innings (or 8.5 innings if the team batting second is ahead) for bets to have action. If total has already gone over the quoted total, then bets on the over will be settled as winners, with bets on the under settled as losers) or where the natural conclusion of the game would have meant the outcome of the total quoted would be determined, e.g. MLB game is called, or suspended at 5-5, bets on Game Totals of Over 10 or 10.5 would be settled as winners, with bets on Under 10 or 10.5 being settled as losers, since any natural conclusion to the match would have at least 11 runs;
    • Asian Handicap: The game must go at least 9 full innings (or 8.5 innings if the team batting second is ahead) for bets to have action;
    • Points Odd/Even: It will be void if the match is not completed.
    • MLB Propositions will be graded using the results listed at www.MLB.com.

    Volleyball

    • If a match is suspended before full time is reached, and not completed the same day, bets on the outcome of the match are considered void and all stakes shall be returned,except for those bets the outcome of which has already been determined at the time of abandonment.
    • Change of Venue: If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
    • Match winner: What will be the match result ?Home or Away. It will be void if the match is not completed.
    • Match winner, first set: What will be the match result ?Home or Away. It will be void if the match is not completed.
    • Correct score, full time: bets on the outcome of the match are considered void and all stakes shall be returned, except for those bets the outcome of which has already been determined at the time of abandonment.
    • Odd/Even: total number of points is odd or even.

    Snooker

    • Match-up betting is based upon correctly selecting the player who officially wins the match. In the event of a match starting - with the break for the first frame - but not being completed for whatever reason, the player progressing to the next round (or being declared winner of the competition/championship) will be deemed the winner. In the event of a match not starting at all, all bets are refunded;
    • Frame betting is based upon correctly selecting the final score of a snooker match. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.

    Fighting

    • When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title;
    • A fight is a Technical Draw when a fight ends before an allotted number of rounds. This is usually because of an accidental head-butt or foul;
    • Any fight that is deemed "no contest" will have all wagers refunded;
    • If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both fighters will be lost. If the wagering offer includes only the two boxers, with the draw either not offered or offered as a separate proposition, and the match ends in a draw, wagers on either fighter will be refunded;
    • An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three minute round. Thus, 9½ rounds would be one minute and thirty seconds of the 10th round. The halfway point of a two minute round is at the one minute mark. The halfway point of a five minute round is at the two minutes and thirty seconds mark;
    • Results will be graded based on the official result at ringside. Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes;
    • Unless otherwise specified, matches must go within thirty days of the scheduled date for wagers to have action.

    Bandy

    • Unless otherwise stated, all bets are for regulation time only and do not include overtime. In tournaments if a new market is formed at the end of regulation time, e.g. To Win in Overtime, then penalty shootouts count;
    • Playing Time: If the format of a match is changed for whatever reasons from 2 x 45 minutes to 3 x 30 minutes then all bets stand except all bets that refer to either the first or the second half;
    • Change of Venue: If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.

    Floorball

    • For betting purposes, winners and losers are determined by the score at the end of normal time. Extra time or sudden death will not count unless specifically stated;
    • If a match is suspended before normal time is reached, and not completed the same day, bets on the outcome of the match are considered void and all stakes shall be returned;
    • If a match is postponed for any reason, all bets will be cancelled and all stakes refunded.

    Darts

    • Match Bets: The player progressing to the next round will be deemed the winner, providing one of the players has thrown a dart at the start of the first leg. If the first dart is not thrown, all bets will be void;
    • Sets Bets: The full number of sets required to win the match must be completed. If for any reason the match is awarded to a contestant before the full number of sets are completed, all sets bets on the match will be void.

    Futsal

    • Unless otherwise stated, all bets are settled on regulation time only. This includes two periods of play and any time the referee adds on to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts;
    • If a match is suspended before full time is reached, and not completed the same day, bets on the outcome of the match are considered void and all stakes shall be returned;
    • Futsal kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a game is postponed, all bets will have action until 48 hours after. If we receive news that a postponed game has been rescheduled for some time after two days, we will immediately return all funds from pending bets;
    • Venue Change: If an official venue change occurs subsequent to any bet will result in all bets prior to this moment being graded as no action.

    Poker

    • For outright bets, the contestant must start in the event in order to be considered action.

    Curling

    • Unless otherwise stated, extra ends are always included in the result for betting purposes;
    • For a bet to stand, minimum 6 ends must be completed;
    • The final score for a match shall be the score reported by tournament organizers.24hbet  respects each tournament's scoring rules and rulings regarding conceded matches;
    • Bets on matches that are postponed or suspended for any reason (such as, but not limited to: deteriorating ice conditions, electrical failure, or scheduling problems) are considered "action" and will be graded once tournament organizers declare the match completed.

    Table Tennis

    • In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void;
    • Set Betting (Correct Score) refers to the correct final score in sets;
    • In the case of team matches, in the event of a matchup between players being played twice, only the first result counts.

    Horse Racing

    • General

      • All bets are settled in accordance with the official result at the time of the "weigh in". Any change to a result after this point will not count;
      • Walkovers and void races count as races but any horse involved will be treated as a non-runner.
      • Ante-Post bets are settled at the odds and place terms applicable at the time of acceptance. Should a wrong odds or place terms be given in error we reserve the right to settle the bet at the correct odds/place terms that were available at the time the bet was struck.

      Non-Runners and Withdrawals

      • If a horse is withdrawn before coming under starter's orders, or is officially deemed by the starter to have taken no part in the race, then all bets on that horse are void. Your stakes will be returned on the withdrawn horse.

      Non-Runners and Withdrawals

      Early morning prices/day of event prices

      • After the final declarations stage, Non-Runner no-bet will apply.

      Double Engagements

      • Where a horse is doubly engaged (named as a runner in more than one race) the bet will stand as a bet for the timed race. If the selection runs in the other race it would be treated as a non runner.

      Re-runs

      • In the event of a false start or any other incident resulting in a race being re-run, 'under starter's orders' is negated and stakes will be refunded on horses taking no part in the re-run;

      Postponements

      • If a race is abandoned or declared void then any bets will be void. If the race is postponed to a future day and the final Declarations stand, all bets will stand;
      • However, all single bets on horse racing will be made void and any selection involved in accumulative bets will be treated as a non-runner if:
        • The race is abandoned;
        • The race is officially declared void;
        • The conditions of the race are altered after bets have been made;
        • The venue is altered;
        • The running surface is altered (e.g. from Turf to All Weather).

      Ante-Post Betting

      • Ante post betting will cease at the Final Declaration stage and all bets after this will be non-runner, no bet ;
      • Unless specifically stated otherwise, stakes are lost on an Ante-Post bet if a horse does not take part.
      • On days when classic or other trials occur, Ante-Post betting may be suspended and new prices issued;
      • Ante-Post bets on horses compulsorily withdrawn will be void and stakes returned. (Stewards are empowered to reduce the numbers in a race if, at the overnight declaration stage, too many have been left in for the safety of horses and jockeys. Jockey Club Rule 121).
      • Ante-Post bets are settled at the odds and place terms applicable at the time of acceptance. Should a wrong odds or place terms be given in error we reserve the right to settle the bet at the correct odds/place terms that were available at the time the bet was struck.

      Each-Way Betting

      • All bets are settled to win unless 'Each-Way' is selected;
      • An Each-Way bet is made up of two bets. It contains one bet for your horse to "Win" and a second bet for your horse to be "Placed". Each bet is placed at the stake amount you have entered, so the total cost of an each way bet will be double the amount you entered stake as you are placing two bets;
      • The "Place" terms will be as advertised for the event. In general, for UK horse racing the 'Place' part of Each-Way bets will be settled using the following 'Place' terms:
        • Less than 5 runners - the place money is invested to win;
        • Races of 5, 6 or 7 runners - one 1/4 the odds - first two places;
        • All other races of 8 or more runners 1/5 the odds - first three places
        • Handicap races with 12 - 15 runners one 1/4 the odds - first three places
        • Handicap races with 16 or more runners 1/4 the odds - first four places
        • In all races the number of runners will be the number of runners coming under starters orders. Bets won't be accepted where the place stake exceeds the win stake.

    Greyhounds

    • All bets are placed on the named greyhounds;
    • Ante-Post wagers are accepted on the basis all-in run or not, entered or not;
    • Where a race is re-run all bets stand. Should a race be declared void and not re-run, all bets will be void;
    • If a named dog (No reserves) is selected and a reserve runs in place of the named dog then the bet will be settled as a non-runner;
    • All bets will stand irrespective of vacant traps, void races and abandoned meetings. Dead-heat rules apply to outright result, if multiple winners;
    • In the event of abandonment or postponement to races where early prices have been offered, all bets will stand as long as the races are rescheduled and completed;
    • Payment will be made on the official result of races.24hbet reserves the right to declare void any bets where it considers there to be reasonable suspicion or evidence of unfair price manipulation.

    Gaelic Sports

    • Outright/Winner betting: Predict which team will win the event;
    • All match markets are based on regulation time only (including injury time). Extra time does not count unless specified;
    • If either team does not play then bets will be void;
    • If the game is abandoned prior to completion then bets will be void;
    • Any match postponed to another day will be void;
    • If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void;
    • Bets will be settled on official GAA (Gaelic Athletics Association) result only.

    Winter Sports

    • Outright/Winner: Predict which team/participant will win the event. Bets on non starting participants will not be refunded;
    • Winter Olympics: Events are official after the original medal ceremony. Any subsequent changes to those results do not count.
    • Outright/Winner: Predict which team/participant will win the event. Bets on non starting participants will not be refunded;
    • H2H: If one or both of them do not start the event, or of if none of them gets a result, the stake will be refunded. If both start the event, but only one of them gets a result, the bet will stand. Outrights - If for whatever reason a selection/participant does not start a Winter Sports event, the bet is lost even if the event takes place. No refunds for non-starters. All bets will stand if the event is postponed and is re-run at the same venue in 48 hours.

    Virtual Sports

    • Game Play Rules

      • A virtual betting event takes place every 5 minutes.
      • Bets on the next event are accepted until the "bets closed" message appears on the screen, after which the bet will be allocated to the successive event.
      • When the event is not specified by the customer, bets are registered on the next event.
      • Winnings can be collected once the result of an event is displayed on the results screen.
      • The minimum stake per bet is 50c with a maximum payout for any one customer on any one day of €50,000
      • A customer who places any bet on these events takes sole responsibility for his actions in placing a bet, and for checking his ticket to ensure it is correctly reflects his chosen bet, and will not hold the operator liable in for any loss or damage suffered. The operator will also not be liable for any system malfunction that may result in the nullification, cancellation or refund of a bet at any time.
      • No horses or greyhounds are scratched from virtual races.
      • There are no dead heats (position draws) in virtual races.
      • If any events are cancelled for whatever reason, outstanding bets on the affected events will be paid at settled at 1:1.
      • Bet types offered may be altered from time to time.

      Race Event Bet Types – Single Selection

      • Win - Select a runner to finish 1st.
      • Place - Select a runner to finish in 1st, 2nd or 3rd place in a race with 8 runners or more, and 1st, or 2nd in a 6 runner greyhound race.
      • Each-way (“Fractional Place” bet in some fractional odds markets)Select a runner to win or place. This bet consists of two bets on one selection in one event, with the first bet on the runner to win and the second bet on the runner to place. The place bet pays at a fraction of the win odds as specified on the event data.
      • The Each-Way bet is not offered in most countries. The game system can be configured to set the “place” odds at a fixed proportion of the win odds of the selection as follows:
        • Greyhounds pays 1/5th of win odds.
        • Horses pays 1/5th of win odds.

      Race Event Bet Types - Multiple Selection Combination Odds

      • These bet markets carry different terms in different geographical regions. Our data service uses fixed odds (“bookie”) terminology. The system can be configured to display pari-mutuel (“tote”) terminology on the screen systems and video renders when required. These alternative bet names are shown in parentheses below
      • Forecast (Exacta) - Select 2 runners to finish 1st and 2nd IN ORDER specified.
      • Combination Exacta - Some bet systems offer a player the option of selecting 2 or more selections to bet that every possible combination of two of the selections may finish 1st and 2nd in order. So for example; on 2 selections there are 2 bets (1-2, 2-1); on 3 selections there are 6 bets (1-2, 1-3, 2-1, 2-3, 3-1, 3-2); on 4 selections there are 12 bets, on 5 selections there are 20 bets and on 6 selections there are 30 bets etc. This is a bet acceptance system bet that uses the Forecast odds in the feed service. The bet acceptance system works out all combinations.
      • Reverse Forecast (Quinella) - Select 2 runners to finish 1st and 2nd in ANY ORDER.
      • Tricast or Trifecta - Select 3 runners to finish 1st, 2nd and 3rd IN ORDER specified.
      • Combination Trifecta - Some bet systems offer a player the option of selecting 3 or more selections to bet that every possible combination of three of the selections may finish 1st, 2nd and 3rd in order in an event. So for example; on 3 selections there are 6 bets (1-2-3, 1-3-2, 2-1-3, 2-3-1, 3-1-2, 3-2-1); on 4 selections there are 24 bets; on 5 selections there are 60 bets and on 6 selections there are 120 bets. This is a bet acceptance system bet that uses the Tricast odds. The bet acceptance system works out all combinations.
      • Reverse Tricast or Trio - Select 3 runners to finish 1st, 2nd and 3rd in ANY ORDER.

    Motor Racing

    • All race bets are settled on the official classification from the Federation Internationale de l'Automobile (FIA), the sport's governing body, at the time of the podium presentation.;
    • Drivers Championship:Each participant is priced to be the top driver over the Formula 1 season in accordance with Drivers Championship standings, and rules as specified by the FIA. Each-way terms apply.
    • Constructors Championship:Each participant is priced to be the top constructor over the Formula 1 season in accordance with Constructors Championship standings, and rules as specified by the FIA. Each-way terms apply.
    • Head to Head:Two drivers or constructors may be paired/put in a group for betting purposes and prices offered on which of them will finish in a higher position in the Drivers/Constructors Championship standings, as specified by the FIA, and in accordance with their official rules. Minimum 16 races must take place for bets to stand.
    • Individual Grand Prix Betting:All drivers who start the formation lap are deemed as runners. The podium positions will be used to determine 1st, 2nd and 3rd for betting purposes.
    • Top X:If both drivers fail to complete the race then the driver completing the most laps will be deemed the winner. If both drivers retire on the same lap then bets will be settled on the official classification at the time of podium presentation.
    • Winning Car:All cars will be deemed as runners. The podium positions will be used to determine 1st, 2nd and 3rd for betting purposes.
    • Fastest Lap:The official FIA result at the time of the podium presentation for the race will be used.

    Motor Bikes

    • Championship Betting:All-in, compete or not. Bets will be determined by the number of points accumulated following the podium presentation of the final race of the season and will not be affected by any subsequent enquiries. If the points are level then dead-heat rules will apply, unless the result is determined by the competition rules.
    • Individual Race Betting:Non-runner no-bet - Rule 4 (Deductions) may apply. All riders in place to start the warm-up lap are deemed as runners. The podium positions will be used to determine 1st 2nd and 3rd for betting purposes. Subsequent disqualifications and/or appeals will not affect bets.

    Cycling

    • Individual Stage/Outright Betting/Rider Finishing Position:Participants must pass the starting line of the respective event/stage for bets to stand. Otherwise bets will be void and stakes returned. All bets are settled on the official classification(s) listings, published by the respective race governing bodies, at the time of the podium presentation. Subsequent disqualifications and/or appeals will not affect bets.
    • Head to Head:Match-ups will be settled upon the cyclist achieving the highest placing in the specified event/stage. In the event of one or both cyclists not passing the starting line then bets will be deemed void. If both cyclists start but fail to finish a specific event/stage then bets will be deemed void. If both cyclists start a specific event/stage and only one fails to finish then the cyclist who completes the specific event/stage will be deemed the winner.

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